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Old Apr 21, 2007, 07:14 AM // 07:14   #21
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Abaddon in 14:13... interrupt the Torment Slashes + Paragon henchmen for Cautergy Signet and it's cake.
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Old Apr 21, 2007, 07:16 AM // 07:16   #22
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I went skill capping in hard mode, and the Healers boon boss at level 30 was invincible.

Mesmers are once again neccessary to farm bosses in hard mode.
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Old Apr 21, 2007, 07:16 AM // 07:16   #23
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Level 50 Glint sounds like a cool thing to have, in this case we could accept the bets on "Glint vs Onyxia"
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Old Apr 21, 2007, 08:24 AM // 08:24   #24
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Quote:
Originally Posted by bhavv
I went skill capping in hard mode, and the Healers boon boss at level 30 was invincible.

Mesmers are once again neccessary to farm bosses in hard mode.
The Mursaat Aura of Faith bosses were already the hardest boss in the game for me to kill (but then again I only have Prophecies) and that's under normal mode. I bet you will simply not be able to kill one without something like Scourge Healing or Defiled Flesh
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Old Apr 21, 2007, 08:40 AM // 08:40   #25
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I tried some hard mode stuff and it lives up to its name, but I think it's doable. SS necros own because all monsters do stuff twice as fast.'I do think it's fun though, I have a feeling I will beat them all one of these days, though I must say some are a pain. In vizunah square I easily got overwhelmed because mobs were coming in from every side. Most annoying thing about factions however is the NPC's. MAKE MHENLO AND TOGO LVL 24 TOO PLZ, they die all the time. try doing vizunah square or raisu palace and keeping mhenlo and togo alive becomes a real pain.

Still, I must say aNet did a great job and put some serious time into this, just gotta figure out what builds work (doing them all with a guildie and 6 heroes). For tahnakai temple we actually made a barrage/pet team to find a way around koss and goren wasting themselves on sliver armor :P. For raisu we used the same, and a spirit of natures renewal, our hero team uses no hexes or enchants, the enemy howerev, kinda depends on them ^^.

As for some bosses, necros and mesmers will do the job for you, or rangers, all of those are classes that many people think off as being useless, think again people ^^.

Last edited by bungusmaximus; Apr 21, 2007 at 08:43 AM // 08:43..
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Old Apr 21, 2007, 09:26 AM // 09:26   #26
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Quote:
Originally Posted by blue.rellik
The Mursaat Aura of Faith bosses were already the hardest boss in the game for me to kill (but then again I only have Prophecies) and that's under normal mode. I bet you will simply not be able to kill one without something like Scourge Healing or Defiled Flesh
Diversion = owned mursaat monk lrn2takemesmerswithyourpartyftw!!
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Old Apr 21, 2007, 09:41 AM // 09:41   #27
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Quote:
Originally Posted by Illuminator
Diversion = owned mursaat monk lrn2takemesmerswithyourpartyftw!!
Yes, If you want to farm monk bosses on hard mode, you will need a shut down mesmer, which is good because they are too underused in PVE anyway.
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Old Apr 21, 2007, 10:26 AM // 10:26   #28
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My necromancer defeated her level-30 doppelgänger in about 18 seconds with spiteful spirit, reckless haste, and price of failure. I have not tried the others yet.
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Old Apr 21, 2007, 11:01 AM // 11:01   #29
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Who wants to try Mallyx?
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Old Apr 21, 2007, 12:06 PM // 12:06   #30
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i was chest running in hardmode, and one of the torment creatures did 504 dmg to me o.0
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Old Apr 21, 2007, 01:53 PM // 13:53   #31
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Quote:
Originally Posted by bam23
Who wants to try Mallyx?
lol I can't wait to hear about this one
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Old Apr 21, 2007, 01:53 PM // 13:53   #32
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doppleganger was easy

empathy and dodge its attacks = gg
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Old Apr 21, 2007, 01:54 PM // 13:54   #33
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Awakened mobs are just stupid. The mobs themselves are massive, the Dune Carvers kill faster than the Spartans do, specially vs moronic hench that stand on top of each other.

Not to mention the Savannah Heat boss... the final wave of it did 250 damage to Ranger inside a wurm and they seem to have updated them to not have 0AL now.

Last edited by Evilsod; Apr 21, 2007 at 01:58 PM // 13:58..
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Old Apr 21, 2007, 02:07 PM // 14:07   #34
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Rotscale.......ouch
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Old Apr 21, 2007, 03:38 PM // 15:38   #35
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Quote:
Originally Posted by AC10
Glint is pretty much the same, didn't notice any skill changes although it has been a long time since I last fought her. Wild Blow + interrupts still > Glint
Same, getting there was harder (and not that hard).
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Old Apr 21, 2007, 03:54 PM // 15:54   #36
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Anybody try Gate of Madness yet?
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Old Apr 21, 2007, 06:27 PM // 18:27   #37
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Doppelganger if a bit buffed but is still stupid. I took defile flesh, empathy, awaken of blood, offering of blood. Just place backfire first, then empathy and kite the rest. He will kill himself alone. And watch for his spear, it really hurts.
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Old Apr 23, 2007, 06:50 PM // 18:50   #38
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Shiro went down in 1:24

The Doppelganger was as pathetic as usual.

I've yet to try Abaddon and Glint, although i doubt they'll be a problem.
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Old Apr 23, 2007, 07:20 PM // 19:20   #39
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I heard Glint is close to level 35 or so and is hard to beat according to my alliance members
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Old Apr 23, 2007, 07:53 PM // 19:53   #40
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Quote:
Originally Posted by -.-
Something tells me the novelty of hard mode is wearing off very quickly.
Someone at Anet thought Hard Mode means Impossible Odds Mode. lol
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